This article describes viewing 3D images on Elo products.
Elo does not currently manufacture 3D capable displays. Viewing 3D images and 3D video requires hardware specialized for three-dimensional aspects, such as found in Stereoscopic Displays. Standard off-the-shelf monitors do not support this. You will be able to view the images and video on the screen on a standard monitor; however, it will not appear in 3D form and will most likely display artifacts, ghosting, and double images.
To view true 3D images, you need a stereoscopic display—a system that can deliver a separate image to each eye, creating the illusion of depth. Here are the main types:
1. Active 3D Displays
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Use active shutter glasses that rapidly alternate between eyes in sync with the screen.
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Example: 3D TVs with active shutter technology.
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Requires: High-refresh-rate display and compatible glasses.
2. Passive 3D Displays
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Use polarized glasses and a screen that displays two images at once using different polarization angles.
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Example: Some 3D monitors and cinema screens.
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Lower cost glasses but reduced vertical resolution.
3. Autostereoscopic Displays
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Do not require glasses. Use lenticular lenses or parallax barriers built into the display.
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Example: Nintendo 3DS, some professional monitors.
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More expensive and often limited to a narrow viewing angle.
4. Volumetric or Holographic Displays (Advanced/Experimental)
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Create actual 3D light fields or projections.
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Very high-end, used in research or specialized fields.
🔍 Key Limitations of Viewing 3D Images on a standard display:
No Binocular Disparity
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True 3D relies on stereopsis—your brain combining two slightly different images, one from each eye, to perceive depth.
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A standard monitor shows just one image, so both eyes see the same thing.
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No disparity = no true depth perception.
🧠 Perception Trick vs. Actual 3D
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While software can simulate 3D using shadows, perspective, and parallax (called "2.5D"), it doesn’t deliver separate views to each eye.
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That’s depth cueing, not true stereoscopic 3D.
👓 What's Missing:
To deliver true 3D, a system needs:
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A display mechanism that outputs two distinct images (one for each eye).
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A way to direct those images correctly—via glasses, lenses, or head tracking.
A standard monitor lacks both. It’s designed for flat, single-plane visuals, not immersive depth.
Bottom Line:
A regular monitor can't show real 3D because it delivers the same image to both eyes, breaking the core requirement for stereoscopic depth: separate left and right eye views.
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